Fs2004 - Aerosoft - Mega Airport Frankfurt
Some of Aerosoft's products can be a little blocky and outdated for today's quality against companies such as Orbx, Flightbeam, FlyTampa. And there's a small amount of this on the peripheries such as vehicles on the surrounding highways and some outer objects, And it's a little clean looking compared to a real airport that other designers will spend time on to give users a more immersive atmosphere.But. The shear size of this airport, the amount of overall detail, this is just mind-blowing and a credit to the designers.
And the shortcomings are soon lost in this massive and highly detailed airport. Even taxying up the slope for the highway overpass, your 737 will require extra power to get over it. Landing on an out runway such as 26R, expect 20+ minutes of great taxying past close to 100 other aircraft before you get to your gate, which in itself is well detailed giving you the feeling of really being there.
And the FPS was great throughout the experience.Definitely deserves to be in the 5/5 airports.Computer: i7 8700K o/c 5ghz, 1080ti. It's big and bad, a true mega airport that feels alive! There are so many buildings, gates, blast shields, ramp objects that it's astonishing I did not notice any significant FPS hit.
Aerosoft A320 Free
Flew the approach to RWY 25 in the Airbus CRJ-700 and was really impressed at all the terminal detail you can see. Taxied back up and over the highway via taxiway P to the main terminal and was very impressed with the shear volume of detail this package provides. I don't live in Germany and have only been to the airport once in real life so I can't vouch for its current state but, I was able to taxi around using charts from my navigraph subscription and could clearly tell where I was from just from looking around and then verified that assumption by checking the taxiway signs and other markings.
I really like it a lot; two big thumbs up! Some of Aerosoft's products can be a little blocky and outdated for today's quality against companies such as Orbx, Flightbeam, FlyTampa.
And there's a small amount of this on the peripheries such as vehicles on the surrounding highways and some outer objects, And it's a little clean looking compared to a real airport that other designers will spend time on to give users a more immersive atmosphere.-But. The shear size of this airport, the amount of overall detail, this is just mind-blowing and a credit to the designers.
And the shortcomings are soon lost in this massive and highly detailed airport. Even taxying up the slope for the highway overpass, your 737 will require extra power to get over it. Landing on an out runway such as 26R, expect 20+ minutes of great taxying past close to 100 other aircraft before you get to your gate, which in itself is well detailed giving you the feeling of really being there. And the FPS was great throughout the experience.-Definitely deserves to be in the 5/5 airports.-Computer: i7 8700K o/c 5ghz, 1080ti. It's big and bad, a true mega airport that feels alive! There are so many buildings, gates, blast shields, ramp objects that it's astonishing I did not notice any significant FPS hit.
Flew the approach to RWY 25 in the Airbus CRJ-700 and was really impressed at all the terminal detail you can see. Taxied back up and over the highway via taxiway P to the main terminal and was very impressed with the shear volume of detail this package provides. I don't live in Germany and have only been to the airport once in real life so I can't vouch for its current state but, I was able to taxi around using charts from my navigraph subscription and could clearly tell where I was from just from looking around and then verified that assumption by checking the taxiway signs and other markings. I really like it a lot; two big thumbs up!
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Fs2004 - Aerosoft - Mega Airport Frankfurt Terminal
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